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Sunday, Productive Sunday
Home Blogs Richard Allsop Sunday, Productive Sunday


Sunday, Productive Sunday
Written by Richard   
Sunday, 22 November 2009 20:00

After a long (3 hour!) meeting today at Saturn design, we've finalised not only world narrative, but character narrative as well! *trumpets sounding off into the night* It was an interesting meeting, with many points raised and talked out, some of it was slightly more incandescent than we'd have expected, but still at the end of the day we've narrowed down what we want our characters to be.

We have justified our decisions with some sound backing from several different sources. The world narrative is being backed up by Gustav Freytag’s analysis of ancient Greek and Shakespearean drama along with some referencing of Aristotle's Poetics. This will be explained further in the upcoming narrative milestone, which is being dry-run on Tuesday this coming week (24/11).

Our characters have been justified using a variety of different recognised archetypes and commonly found characters types within video games, movies and other media. The characters have been based around an individual one of the above and designed accordingly.

Love interest character = Love interest (surprisingly!!) common character in all types of media.

Bard character = Carl Jung's "Wise Old Man" archetype.

Warrior character = Antihero, common character found in all types of media.

Healer character = Faithful companion, common character found in all types of media.

These are very broad descriptions of the roles taken up by each character, as some of the traits from other archetypes do cross over slightly, this will be expanded on further in the milestone presentation also.

For tomorrow (23/10), we are meeting after our guest lecture to finalise the presentation itself and go over who will be doing what, come Tuesday. This allows us to dry run the entire presentation on Tuesday, gain valuable feedback and then add/alter content as needs be, for the actual presentation date of the milestone on the 30/11.

For tomorrow guys, anyone that finds any more info on the character types, just toss it to me in an email and I'll stick it up on the site, alternatively, let me know if you require FTP access, but I'd rather keep it just me, as I know how everything works as of now :P




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