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New news!
Written by Ross   
Sunday, 01 November 2009 15:16

They say no news is good news, but I still think it's high time I updated! I've been looking into papers detailing the human fear of mortality, how people cope with death and the idea of death, and how that would relate to characters dying in a game environment. The problem is, there's plenty of papers on the subject, but not really any that I can relate to games design! It's all grief and bereavement and the reasons why people fear death, but not really anything about the fear of others dying, and how emotional attachments affect this.

It's been interesting, no doubt, and there's a couple of things I've picked up that I'm sure we can use, but ultimately it's not worth a wiki page explaining it. I put a couple of papers up if anyone wants to have a quick read, but they're only partially useful I'm afraid :\

Otherwise, we've been working on our design doc, and that's going quite well. Today's plan of action is to finish that off with academic references, and to discuss a few points that Brian and Phil brought up last time we spoke to them. I'm fairly confident we can sort everything out!

- Ross

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